Moral Event Horizon: Bolverk crosses it when he attempts to murder Folka, which he may succeed in depending on player choice.#Tv tropes the banner saga code#Īt that point, it's obvious that whatever code of honor he had in the second game died when the Serpent healed him and all that remains is a rabid beast that Iver needs to put down. Later, there's the mission Fear No Evil where Jonathan Miller got his throat slashed ( while you play as him).īattlefield 3 averted this trope until the mission Old Comrades where one of Dimitri Mayakovsky's friend, Vladimir is hit by a large piece of shrapnel that impales him in the chest. Two missions later in Rock And A Hard Place, two members of Misfit squad, Christian Matkovic and Steve Campo were killed off as well. The next mission, Kaffarov ended with the player forced to kill their commanding officer, Cole. Almost every single named character in The Banner Saga can die.In the Baldur's Gate games, dead characters can usually be raised from the dead (except the hero), but some particularly devastating attacks can kill a party member off permanently.In the end, there's only about three named characters still alive (and two of them unfortunately were offed in the sequel).įinally, the final mission The Great Destroyer have Montes being shot in the head by the Big Bad. For some like Vognir and the Chieftain of Skogr it will always happen for plot purposes, and there is nothing the player can do to stop it. At the end of the game the player is forced to choose whether Alette or Rook will die, because there is no way to save them both. For most characters, though, it is more the case that they can die, but that player decisions can save them. In The Banner Saga 3, in addition to many playable characters being able to die if you make the wrong decisions, both of the main characters can die.The Banner Saga 2 carries on this grand tradition, with there being the possibility for Bak, Sigbjorn, Ekkil, Tryggvi, Sparr, Mogun and more to all die over the course of the game.Characters who fall into this camp include Egil (especially, there's even an achievement for keeping him alive), Onef, Gunnulf, Mogr, Ludin, Griss, Nid, Krumr and many, many more. Rook/Alette (whichever one survived the first game) will be murdered by a racist human if they attempt to negotiate with the dredge without returning the dredge baby and Ivar will be killed by magical backlash if he kills Eyvind so Alfrun can perform the world saving ritual. That's how good rulers do it.There are also various endings where the world falls to darkness, resulting in the deaths of the entire cast. Eventually with the help of a massive dredge guard called Bastion, Rook and Petrus round up all these rebels and burn the lot of them alive as a lesson for the others. Rugga's loyalists are having none of it though, and are quick to spear Oddlief to death upon returning into the city - causing further rioting and panic. The old mender explains that the darkness will warp them into fiercer foes if left out there, so Rook and Oddlief make the bold move of opening the gates and inviting them in - and seeing Oddlief carrying a baby dredge she had kidnapped from the battlefield just earlier encourages them to do so peacefully. "Let them rot," Rook decides, but is quickly countered by the arrival of Zefr who somehow survived the tower collapse. They then drive a wedge right through the attacking dredge and its old Ubin who finally brings Ruin down, causing the remaining dredge back off and basically weep for they too fear the oncoming darkness. Fasolt and Hakon aren't keen on Oddlief's cowardly plan to weaken Ruin with explosives so that's exactly what Rook opts to do and it works. After a few days of quelling riots, Fasolt (the unkillable) arrives with the dredge army hot on his heels, rallied around a new leader called Ruin who uses a massive black anchor grappling hook to tear at the outer walls of Arberrang.
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